Last Friday in the UWH the ‘idoc tool design workshop’ was completed by a small but enthusiastic group of collaborators, who stayed the distance by eating the entire pumpkin tea loaf cooked for the occasion – (for those who requested the recipe I found this online).
The workshop followed a couple of steps in the short timeframe. Bhu the programmer and interaction designer provided a brief overview of his work, including the Feral Arts, Placestories and Inkahoots, Open Song projects. Next the workshop participants (idoc makers/producers) presented a work they had made and the behind the scenes production workflow used to work with their chosen idoc tool. The discussions focused on the likes and dislikes of these different tools, which tended to be mainly Korsakow and Klynt. These presentations culminated in a wishlist of design ideas in a post-it note brainstorm session.
The workshop with a strong focus on the software used to make an idoc, pointed out for me how little we look closely at the behind the scenes making of these works. It was useful to analyse the software in some depth in relation to historical connections and influences, along with the main motivations of the designers in regards to the types of practices they aim to support.
Thanks to all those who participated and provided valuable input towards beginning to scope the open source design. The next stage is to collate the findings from the workshop to inform some design concepts, with the aim to report back in the upcoming 2017 Docuverse symposium.